I agree. A single finger long-press is a great way to bring up tbe colour sampling tool. It would also be much better if, once the colour was sampled, the app returned straight to the canvas, rather than going to the colour editing dialogue.
I like to make a pallette on a separate layer of all the colours or shades I'll be using, but the current colour sampling method requires four or five clicks to grab a colour. With the long press method, it would be a simple single click each time I needed a new colour.
I have a feeling this behaviour may be related to copy and pasting frames between projects. I was working on a 1280 x 720 project and pasted in some frames from a 1920 x 1080 project. It all worked fine until I tried to merge some layers, at which point some of the elements jumped to different sizes and positions.
That was quick! Tested and working fine. The timeline now remains on the current frame.
Would it be possible for the timeline to move to the new frame and for that to become the active frame (when pasting/inserting before and after)? I think that would be a more useful behaviour - others may disagree though.
Just tried the Bluetooth keyboard for the first time in ages, and can confirm that the onion skin shortcut is now working perfectly.
It has only happened three or four times and I haven't noticed a common cause yet. It happens when I have line drawings of parts of a character split across four or five layers and I merge all the layers down to one. Suddenly, the head (for instance) will appear resized and moved to a different part of the canvas for a few frames of the animation. If it happens again I'll send you the file.
Excellent, thanks. Those steps do indeed recreate the bug.
The way to do this is to open one of your projects, go to the frames viewer, select all the frames and then hit Copy. You can then close that project, open another project, go to the frames viewer and paste the frames from the first project into the second project.
I agree, this would transform FlipaClip to a fully functioning animation tool. It's already a planned feature.
If you use the lasso tool to select your drawing, you'll see a menu pop up on the right of the screen with options to delete, flip horizontally or flip vertically. You can move the dot in the center of the selection to decide the axis point around which the selected area flips.
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